Sál | Rite
23/11/2021
Real time analysis of brainwaves using EEG sensors and creation of the sound experience.
Sync
20/05/2020
A strategy to synchronize high-resolution video material for a five-channel audiovisual installation.
Sound Analysis
16/04/2020
The synergy between sound and image has always been a fundamental component in our projects and for this reason, we constantly explore different strategies of data extraction from sound signal. This research aims at the study and experimentation of new audio analysis techniques to improve the control and generation of real-time graphics.
Multiverse Sculptures
20/12/2019
Materialization strategies in order to 3D print a complex point cloud.
Phy-Series
16/09/2019
PHY is a series of Max4Live devices that uses physical properties such as elasticity, bounce and collision to control the parameters of different devices in Ableton Live.
AKE prototype - Esperienza VR
14/03/2019
AKE is an immersive experience that involves visual and auditory perception using virtual reality devices and sound spatialization techniques.
Mutant
24/01/2019
MUTANT is a Max For Live device which converts text to rhythmical patterns translating ASCII code in Binary Sequences.
Strange Attractors & Curl Noise
01/03/2018
Implementation of curl noise forces and strange attractors into a particle system.
Contact
14/02/2018
MIDI sequencer that uses the binary code of the Arecibo message to create rhythmic patterns.
Primal Digital Medium
25/01/2018
Exploration of a simple motion law for moving and interacting particles leading to a self-structuring, self-reproducing and self-sustaining life-like system.
Strange Attractors GPU
06/01/2018
Aesthetic exploration of attractors displaying a fractal-like structure
Diffusion Limited Aggregation
27/12/2017
Exploring the potential of Diffusion Limited Aggregation in a real-time context.
Gadget-2 testing simulation
18/07/2017
Tutorial on how to setup the GADGET-2 cosmological simulation.
OF: High Quality Screen Capture
05/05/2017
Tutorial on how to record high quality videos in openFrameworks.
Cloud
28/12/2016
MaxMsp/Jitter Shader